Computational modeling of human vagus nerve stimulation with three-dimensional fascicular morphology

Daniel Marshall, B.S.
,
Aniruddha Upadhye
,
Ozge Buyukcelik
,
Andrew J Shoffstall, Ph.D.
,
Warren M Grill, Ph.D.
,
Nicole A Pelot, Ph.D.

Computational models of human vagus nerve stimulation using true three-dimensional and extruded representations of nerve morphology.

Updated on February 10, 2026 (Version 1)

Corresponding Contributor:

Nicole Pelot
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Dataset Overview

Study Purpose: To create computational models of human vagus nerve stimulation (VNS) that capture the nerve’s 3D fascicular morphology from microCT imaging. To compare these true-3D models to traditional extrusion models, thereby informing appropriate modeling methods for design and optimization of VNS therapies.

Data Collection: Data were collected by performing computational simulations using true-3D and extrusion models of human vagus nerves. Segmented microCT images of human cervical vagus nerves provided anatomical inputs for true-3D model construction, and cross sections from the true-3D models provided anatomical inputs for extrusion model construction. We compared fiber-specific activation thresholds, dose-response relationships, recruitment order, and spatial selectivity across varying electrode configurations and stimulation parameters.

Primary Conclusion: Extrusion models of human vagus nerve stimulation can replicate true-3D neural responses if appropriately parameterized with nerve deformation and slice selection. True-3D modeling provides anatomical realism when capturing effects of fascicle merges and splits is important.


Curator's Notes

Experimental Design: Not applicable; this is a computational dataset. The dataset was created using a novel 3D pipeline extending the open-source ASCENT pipeline (v1.3.0, https://github.com/wmglab-duke/ascent).

Completeness: This dataset is complete.

Subjects & Samples: Human cadaver subjects (n=4) with cervical vagus nerve samples were used in this study. MicroCT imaging and segmentation data were obtained from the related dataset: https://doi.org/10.26275/59t4-jlnz.

Primary vs derivative data: Primary folder contains 3D pipeline results organized by subject and run, including configuration files, Simpleware ScanIP finite element models (mesh_debug.sip), ASCENT inputs (nerve cross sections, fiber locations, electrical potentials in 7_ascent folders), and ASCENT outputs (configuration files, electrical potentials, and activation thresholds in ascent folders). Source folder contains microCT images and segmentation inputs.

Code Availability: The code folder contains Python environment dependencies (ascent_environment.yml), 3D pipeline configuration files (config_3D), ASCENT pipeline configuration files (config_ascent), figure generation scripts and compiled data (figures folder with CSV files and Python scripts for publication figures), and motion correction code for sample 5R. The 3D pipeline repository (ascent-3-d-vns) must be cloned to the dataset root directory before use.

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About this dataset

Publishing history

February 10, 2026
Originally Published
February 10, 2026 (Version 1)
Last Updated

Cite this dataset

Marshall, D., Upadhye, A., Buyukcelik, O., Shoffstall, A. J., Grill, W. M., & Pelot, N. A. (2026). Computational modeling of human vagus nerve stimulation with three-dimensional fascicular morphology (Version 1) [Data set]. SPARC Portal. https://doi.org/10.26275/U5YY-GI6W